Well, it turns out that today wasn't a completely lazy day. I've gotten started on a 2.5D platformer which I will work on more after Ludum Dare.
It's a very simple game about a fox girl who navigates procedurally created levels using her natural fox agility while fighting baddies using hand-to-hand combat.
It's kind of a platformer and kind of a beat-em-up. I like the idea, myself.
But, that's going to be done after Ludum Dare. I've got some of the boilerplate, but that's about it.
Well, I've got something to do after Ludum Dare, anyway.
Peace, love, and the simplest possible solution,