Ludum Dare #21 begins tomorrow night. I'm very excited for this one. I know what I want to do for it, I have a solid strategy, and I have the tools lined up for it.
I'm probably going to do a platformer or a top-down game unless the theme strikes me otherwise.
It will use procedural content if that proves to be workable for the theme, otherwise it will be, well, a prototype.
If I can shoehorn my current platformer into the theme, I'll toss what I have of it and use Ludum Dare to prototype it.
Tomorrow, I'm probably going to play my DS, hang out in IRC, and probably post on here once or twice with plans or thoughts.
Peace, love, and the drive to compete,