Showing posts with label hazard. Show all posts
Showing posts with label hazard. Show all posts

Saturday, August 20, 2011

Ludum Dare - Right Near the End of Day 1

Well, the first day of Ludum Dare #21 is almost over for me.

Sorry I didn't post earlier (when the compo began) but I was tired.

So, here's my ten-second idea for a game:
  1. You are a dude in a room (good start, huh?)
  2. You have to escape from the room
  3. You don't have very much time; you have to move quickly
  4. There is stuff in your way
The title is Hazard. I'm expecting to have basic platforming gameplay and a handful of rooms at a bare minimum.

I will probably eventually pick this up again after the compo ends.

Today, I got a few things done. I have a bunch of boilerplate as well as a player model with a full animation skeleton and a cruddy hand-painted texture.

Here's a render of the model:

Peace, love, and sufficient rest,

--- Henry